
#ifndef _MEMBER_BFOG_H_
#define _MEMBER_BFOG_H_

#include <BImage>
#include <BVector>
#include <BFog>

namespace BWE
{
	class member_BFog
	{
	public:
		member_BFog(BFog* fog);
		~member_BFog();

		BFog*			boss;
		BFog::Mode		mode;
		BFog::Hint		hint;
		float			density;
		BColor			color;
		BRangef			range;
	};
}

#endif